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The Spooky-Cute Brain-Teaser Functions as the Excellent Alternative to Halloween Horror

Not each Halloween horror journey needs to frighten you. Starting with beloved classics like animated detectives to charming series like Over the Garden Wall, plenty of autumn-inspired favorites offer entertainment without raising your heart rate. There’s also, a expanding collection of spooky-cute releases featuring Halloween vibes, but not the truly terrifying level of terror. Gloomy Eyes arrived in the fall, and serves as an excellent cozy option to the truly terrifying games of 2025.

This title screenshot
Screenshot: ARTE France, Studio, Art Team, Game Company

A Unique Single-Player Cooperative Journey

Known as a “self-coop” brain-teaser, Gloomy Eyes pairs up a undead youth named Gloomy and a mortal child called Nena as they start an adventure to return daylight to their gloomy environment. Their design evokes collectible figures mixed with the figures from a Laika film. Their pale-skinned and heavy-lidded aesthetic borrows heavily from the appearance of Tim Burton’s films, and the plot is a classic suitable for everyone tale. The duo builds an enduring bond over the span of the game’s 14 chapters as Nena strives to demonstrate to her religious guardian that, you know, perhaps zombies can be friendly.

Innovative Problem-Solving Features

The innovative description stems from the game’s environmental puzzles. After Gloomy and Nena meet, players alternate among the newfound friends to complete challenges and progress through the areas. Since he's not alive, Gloomy can’t walk through the brightness of a light source, while Nena can be captured by loitering creatures without a beam is shone on them.

They have to work in tandem — well, you’ll use them simultaneously — to complete stages. Nena may move or briefly disable illumination to open routes for Gloomy, while the open-brained boy will use his zombie strength to shift around obstacles in the environment, revealing routes for Nena.

Gloomy Eyes screenshot
Screenshot: Creators, Studio, Art Team, Publishers

Engaging Level Design

The puzzles bring to mind a touch of The Gardens Between, in the way the stages are floating, diorama-like constructions that the perspective rotates in coordination with your characters. Gloomy Eyes’ worlds are quite fun, taking the friends around a carnival and through a spooky mansion, among other places. The game includes a “diorama view” option that permits you to view from afar and rotate the levels, simultaneously to appreciate the designs and look for paths that may not have been apparent.

Minor Challenges and Overall Experience

And that’s one of the sole hiccups with Gloomy Eyes. Like other releases with a fixed perspective, it’s not always clear where the characters are able to move. Gamers could require to randomly encounter a several various objects to determine which ones are usable, as the game doesn't always indicate.

Nonetheless, those slight speedbumps don’t get in the way of a eerie-adorable good time. Gloomy Eyes is relatively brief, with roughly three to five hours worth of brain-teasers. Advanced areas blend together minor stealth and exciting moments with the puzzle solving, as Gloomy Eyes marches toward a fulfilling — and somewhat unforeseen — finale.

Accessibility and Summary

Players avoiding the scares of intense horror games should definitely try Gloomy Eyes. The game is out on Nintendo Switch, PlayStation 5, Windows PC, and Microsoft console, and is currently on sale for a quarter off on game marketplaces.

This charming title is available on multiple platforms and delivers a delightful option for fans seeking spooky entertainment without terrifying moments.

About the author

Beverly Perez

A seasoned UK business analyst with over 15 years of experience in market research and strategic consulting, specializing in global economic trends.

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